New information displays Aussies spent billions on video video games in 2021

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Subsequent to $4 billion bucks used to be spent on video video games and consoles closing yr, in keeping with a brand new record.

The most recent information from the Interactive Video games and Leisure Affiliation (IGEA) displays that Aussies are gaming greater than ever earlier than. 

Cell video games proved most well liked, exceeding $1.5 billion on-line in gross sales around the nation. 

Shoppers understandably went online game loopy all the way through the COVID-19 lockdowns. Whilst one of the vital information in the most recent IGEA record displays that, our wallets are on the right track to paintings simply as laborious, if now not tougher, in 2022.

“We would love a crystal ball,” IGEA CEO Ron Curry stated.

“Newzoo (video games marketplace analysts) is announcing the trade can have a (compound annual expansion price) of 8.7 in step with cent to 2024, so if Australia follows international tendencies, our gross sales will development upwards as neatly.

“Enjoying video games equipped a persevered supply of connection and leisure for Australians all the way through any other yr of the pandemic.”


75 in step with cent of Australians play video games. Whether or not it is on a gaming console, a PC or cell phone. 

“All the information confirms that video games are one of the most international’s maximum robust leisure mediums, and this appears to be like set to proceed,” Curry stated. 

Most monetary spent on video video games in Australia is heading in a foreign country.

Curry stated Aussie sport studios, that are anticipated to take pleasure in a virtual video games tax offset of 30 in step with cent, wanted fortify to develop the financial system on Aussie soil.

“Moreover, Display Australia could also be providing grants to small studios,” he stated.

“Maximum state governments have stepped up and presented rebates and grants to lend a hand create a thriving sport construction ecosystem.”
Ron Curry, IGEA CEO (IGEA)

Curry stated one of the most greatest demanding situations gaming studios confronted used to be discovering skilled builders. 

“Mid-senior skill … is in call for globally, now not handiest in our sector but additionally throughout tech extensively,” he stated.

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“We want an agile and have compatibility for goal migration scheme to complement native skill to inspire extra earnings and employment in the community.”

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